Large City: Hyerx̄ Ay Ÿhkphÿh

Hyerx̄ Ay Ÿhkphÿh

Hyerx̄ Ay Ÿhkphÿh
Example Undermountain architecture.
StateHobben
ProvenceGumada Provence
RegionLêfîn-kêqë Woodlands
Founded1425
Community LeaderLord Gîlêj
Area181 km2 (72 mi2)
Average Yearly Temp25°C (77°F)
Average Elevation4442 m (14573 ft)
Average Yearly Precipitation217 cm/y (85 in/y)
Population42814
Population Density236 people per km2 (594 people per mi2)
Town AuraIllusion
Naming
Native nameHyerx̄ Ay Ÿhkphÿh
Pronunciation/rɪ̘v/ /aʤ/
Direct Translation[safe] [god]
Translation[Not Yet Translated]

Hyerx̄ Ay Ÿhkphÿh (/rɪ̘v/ /aʤ/ [safe] [god]) is a subtropical Large City located in the Gumada Provence of the Hobben.

The name Hyerx̄ Ay Ÿhkphÿh is derived from the Goblin language, as Hyerx̄ Ay Ÿhkphÿh was founded by Grèbêd, who was culturaly Undermountain.

Climate

Hyerx̄ Ay Ÿhkphÿh has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a pleasant 21°C (69°F). Hyerx̄ Ay Ÿhkphÿh receives an average of 217 cm/y (85 in/y) of precipitation, most of which comes in the form of rain during the fall. Hyerx̄ Ay Ÿhkphÿh covers an area of nearly 181 km2 (72 mi2), and an average elevation of 4442 m (14573 ft) above sea level.

Overview

Hyerx̄ Ay Ÿhkphÿh was founded durring the early 15th century in winter of the year 1425, by Grèbêd. The establishment of Hyerx̄ Ay Ÿhkphÿh suffered from many setbacks, delays, and obsticles, most notably a group of Hyerx̄ Ay Ÿhkphÿh which required millitary assistance exterminate before the community could finish being built.

Hyerx̄ Ay Ÿhkphÿh was built using the conventions of Undermountain durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Hyerx̄ Ay Ÿhkphÿh is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Hyerx̄ Ay Ÿhkphÿh is was constructed arround several narrow flagstone mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The city is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. Hyerx̄ Ay Ÿhkphÿh's exceptionaly well made fortifications are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.

A look around Hyerx̄ Ay Ÿhkphÿh has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine with the abundance of schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the city places a lot of value on education and being a learned individual. Regardless, you do not feel it would be wise to remain in Hyerx̄ Ay Ÿhkphÿh long.

Civic Infrastructure

Hyerx̄ Ay Ÿhkphÿh possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Hyerx̄ Ay Ÿhkphÿh has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Hyerx̄ Ay Ÿhkphÿh has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Hyerx̄ Ay Ÿhkphÿh. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Hyerx̄ Ay Ÿhkphÿh's parks.

Hyerx̄ Ay Ÿhkphÿh has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Hyerx̄ Ay Ÿhkphÿh.

Hyerx̄ Ay Ÿhkphÿh has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Hyerx̄ Ay Ÿhkphÿh has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Hyerx̄ Ay Ÿhkphÿh has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Hyerx̄ Ay Ÿhkphÿh has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Hyerx̄ Ay Ÿhkphÿh has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Hyerx̄ Ay Ÿhkphÿh has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Hyerx̄ Ay Ÿhkphÿh has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Hyerx̄ Ay Ÿhkphÿh's public wards, blessings, and other arcane systems.

Hyerx̄ Ay Ÿhkphÿh has an Arcane Academy which provides higher education in the arcane sciences.

Hyerx̄ Ay Ÿhkphÿh possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Hyerx̄ Ay Ÿhkphÿh's grid is powered by a boiler and turbine based power plant.

Hyerx̄ Ay Ÿhkphÿh's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Hyerx̄ Ay Ÿhkphÿh has a first rate hospital which caters to anyone in need of long term medical care.

Hyerx̄ Ay Ÿhkphÿh has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Hyerx̄ Ay Ÿhkphÿh has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Hyerx̄ Ay Ÿhkphÿh's natural decorations nor waterways.

Hyerx̄ Ay Ÿhkphÿh has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Hyerx̄ Ay Ÿhkphÿh has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Hyerx̄ Ay Ÿhkphÿh has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Hyerx̄ Ay Ÿhkphÿh is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

The locals have cut a deal with some unspeakable entity, trading some form of tribute (benign of horrific) in exchange for the being’s forbearance or assistance. Outsiders may be ignorant of the bargain, or they may know that the community is in thrall but be too fearful of its master to take action against them. The creature likely serves as a protector as well as a tyrant, so the locals may be content with the deal even if it doesn’t offer any further inducement or aid.

Hyerx̄ Ay Ÿhkphÿh's chapel was built using a different architectural style from the rest of the town. The style used is characterized by grandeur of scale, simplicity of geometric forms, dramatic use of columns, and a preference for blank walls. This design ethos extended to re-imagining earlier styles of structure to create them anew, with a similar overall look and feel to one another..

Due to the actions of local Kami, autumn is skipped in Hyerx̄ Ay Ÿhkphÿh.

The Thanatos Fey near Hyerx̄ Ay Ÿhkphÿh are known to be almost tame, such that they can be put to domestic use.

Hyerx̄ Ay Ÿhkphÿh's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves sacrificing an animal to channel Chronomancy energies of tier 3 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 81
  • Farmers: 115
  • Farm Laborer: 225
  • Hunters: 152
  • Milk Maids: 109
  • Ranchers: 56
  • Ranch Hands: 111
  • Shepherds: 109
    • Farmland: 171684 m2
    • Cattle and Similar Creatures: 10703
    • Poultry: 128442
    • Swine: 8562
    • Sheep: 428
    • Goats: 85
    • Horses, Mounts, and Beasts of Burden: 4281

Craftsmen

  • Arms and Toolmakers: 97
  • Blacksmiths: 109
  • Bookbinders: 57
  • Buckle-makers: 57
  • Cabinetmakers: 93
  • Candlemakers: 147
  • Carpenters: 135
  • Clothmakers: 122
  • Coach and Harness Makers: 45
  • Coopers: 107
  • Copper, Brass, Tin, Zinc, and Lead Workers: 59
  • Copyists: 41
  • Cutlers: 35
  • Fabricworkers: 97
  • Farrier: 259
  • Furriers: 27
  • Glassworkers: 158
  • Gunsmiths: 90
  • Harness-Makers: 41
  • Hatters: 84
  • Hosiery Workers: 31
  • Jewelers: 47
  • Leatherwrights: 118
  • Locksmiths: 43
  • Matchstick makers: 69
  • Musical Instrument Makers: 59
  • Painters, Structures and Fixtures: 57
  • Paper Workers: 59
  • Plasterers: 58
  • Pursemakers: 67
  • Roofers: 44
  • Ropemakers: 44
  • Rugmakers: 42
  • Saddlers: 82
  • Scabbardmakers: 90
  • Scalemakers: 45
  • Scientific, Surgical, and Optical Instrument Makers: 27
  • Sculptors, Structures and Fixtures: 38
  • Shoemakers: 40
  • Soap and Tallow Workers: 150
  • Tailors: 259
  • Tanners: 56
  • Upholsterers: 62
  • Watchmakers: 56
  • Weavers: 129
  • Whitesmiths: 33

Merchants

  • Adventuring Goods Retellers: 29
  • Arcana Sellers: 29
  • Beer-Sellers: 57
  • Booksellers: 67
  • Butchers: 109
  • Chandlers: 101
  • Chicken Butchers: 117
  • Entrepreneurs: 42
  • Fine Clothiers: 118
  • Fishmongers: 112
  • Florists: 25
  • Potion Sellers: 69
  • Resellers: 194
  • Spice Merchants: 57
  • Wine-sellers: 82
  • Wheelwright: 69
  • Woodsellers: 42

Service workers

  • Bakers: 237
  • Barbers: 231
  • Coachmen: 60
  • Cooks: 203
  • Doctors: 94
  • Gamekeepers: 69
  • Grooms: 36
  • Hairdressers: 147
  • Healers: 117
  • Housekeepers: 109
  • Housemaids: 214
  • House Stewards: 115
  • Inns: 41
  • Laundry maids: 83
  • Maidservants: 138
  • Nursery Maids: 76
  • Pastrycooks: 133
  • Restaurateur: 203
  • Tavern Keepers: 194

Specialized Laborer

  • Ashworkers: 60
  • Bleachers: 38
  • Chemical Workers: 25
  • Coal Heavers: 87
  • In-Town Couriers: 93
  • Long Haul Couriers: 95
  • Dockyard Workers: 80
  • Gas Workers: 20
  • Hay Merchants: 35
  • Leech Collectors: 114
  • Millers: 107
  • Miners: 101
  • Oilmen and Polishers: 70
  • Postmen: 101
  • Pure Finder: 57
  • Skinners: 129
  • Sugar Refiners: 24
  • Tosher: 64
  • Warehousemen: 142
  • Watercarriers: 98
  • Watermen, Bargemen, etc.: 129

Skilled Laborers

  • Accountants: 56
  • Alchemist: 62
  • Clerk: 80
  • Dentists: 44
  • Educators: 127
  • Engineers: 64
  • Gardeners: 43
  • Mages: 31
  • Plumbers: 46
  • Pharmacist: 52
  • Professors: 18
  • Scientists: 31
  • Wizards: 18

Civil Servants

  • Adventurers: 41
  • Bankers: 59
  • Civil Clerks: 104
  • Civic Iudex: 46
  • Consultants: 27
  • Exorcist: 93
  • Fixers: 50
  • Kami Clerk: 90
  • Landlords: 83
  • Lawyers: 52
  • Legend Keepers: 77
  • Militia Officers: 389
  • Monks, Monastic: 118
  • Monks, Civic: 133
  • Historian, Oral: 112
  • Historian, Textual: 50
  • Policemen, Sheriffs, etc.: 97
  • Priests: 158
  • Rangers: 61
  • Rat Catchers: 68
  • Scholars: 67
  • Spiritualist: 80
  • Slayers: 23
  • Storytellers: 140
  • Military Officers: 158

Cottage Industries

  • Brewers: 129
  • Comfort Services: 164
  • Enchanters: 48
  • Herbalists: 50
  • Jaminators: 152
  • Needleworkers: 125
  • Potters: 72
  • Preserve Makers: 133
  • Quilters: 62
  • Seamsters: 237
  • Spinners: 133
  • Tinker: 48
  • Weaver: 99

Artists

  • Actors: 46
  • Architects: 16
  • Bards: 65
  • Costumers: 25
  • Dancers: 50
  • Drafters: 27
  • Engravers: 35
  • Fine Furniture Carpenters: 21
  • Glaziers: 45
  • Inlayers: 42
  • Musicians: 142
  • Painters, Art: 21
  • Playwrights: 46
  • Sculptors, Art: 36
  • Wood Carvers: 152
  • Writers: 138

Produce Industries

  • Butter Churners: 138
  • Canners: 129
  • Cheesmakers: 158
  • Ice Merchants: 19
  • Millers: 85
  • Picklers: 71
  • Smokers: 53
  • Stockmakers: 47
  • Tobacconists: 63
  • Tallowmakers: 97

16297 of Hyerx̄ Ay Ÿhkphÿh's population work within a Foundational Occupation.

25233 of Hyerx̄ Ay Ÿhkphÿh's population do not work in a formal occupation, but do contribute to the local economy. 1284 (3%) are noncontributers.

Points of Interest

Hyerx̄ Ay Ÿhkphÿh makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

In time immemorial, reportedly some time during the late 2nd century the Kami ended a drought plaguing Hyerx̄ Ay Ÿhkphÿh. One of Hyerx̄ Ay Ÿhkphÿh's local festivals commemorates this miracle.

History